Under Armour Sales videos.
I spearheaded the transformation of CAD files into high-quality FBX models, bringing to life captivating sales videos. My role involved expertly texturing in Redshift and animating in Cinema 4D. Over a span of three years, we delivered an impressive 35-40 videos annually. My meticulous work included creating up to 40 Physically Based Rendering (PBR) materials per shoe, utilizing tools such as Marvelous Designer, Cinema 4D, ZBrush, and Keylight. Additionally, I took charge of lighting and rendering for all 3D elements within the scenes. This challenging yet exhilarating experience was not just work; it was a source of immense enjoyment for me.